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AboveVR will enable the creation of immersive environments that allow problems to be solved quickly and with lower costsImagine being a transport operator and having the ability to conjure up – and experience at first-hand ‒ a myriad of scenarios based on factors such as crowd sizes, late departures, freak weather conditions and more. Consider what that could enable in terms of planning, efficiencies, problem solving, and innovation.It is these capabilities that the Transport Systems Catapult (TSC) hopes to advance
with its new Visualisation Lab. The resource, based at the TSC’s Milton Keynes Innovation Centre, focuses on Virtual Reality (VR), Augmented Reality (AR) and Mixed
Reality (MR) simulations to explore the opportunities that exist to improve and optimise transport management ‒ and to change traveller behaviour. Open to individuals and businesses involved in the transport sector, the lab uses a suite of existing hardware and software, the core of which are the Omnifinity Omni-Directional treadmill, which enables users to walk in any direction within Virtual Reality environments, and the Unity Gaming engine, which is used
to develop video games for PCs, consoles
and mobile devices. Added to this is a range of scanning and motion-capture devices, VR headsets such as the Oculus Rift CV1 Mobile UK Headsets, high-end gaming PCs, physiological monitoring systems and a racing vehicle simulator that »27IMAGINE VISUALISATION LAB